Understanding Difficulty in Games - Devlog 10

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Let's Talk Game Design (Archive)

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Game design in practice again, this time understanding and designing difficulty in games. We'll look at Minecraft, Mega-Man, Mario (all the M's) while going over reIterate()'s progress since moving engine, and all without mentioning Dark Souls onc...

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Category Gaming
Licence No licence specified
NSFW SFW