How I Became A Game Publisher

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Let's Talk Game Design (Archive)

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The story of how I became a game publisher for the newly released Quickly, Quackley!, a fast-paced retro-style aesthetic platform game available now, on Steam!

GO BUY IT ►►► https://store.steampowered.com/app/1585830/Quickly_Quackley/ DISCORD LI...

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Category Gaming
Licence No licence specified
NSFW SFW