Synchro TR8s - MiniFreak
Kyoku57-De tout et de rien | 11 views | 2023-05-28
Je teste les fonctions de synchro
Je teste les fonctions de synchro
Il vous faut deviner cette chanson faite à la guitare et au kazoo. Indices : - les combattants lambda à qui ils arrivent des choses étranges
Il faut deviner la chanson faite à la guitare et au kazoo. Indice - C'est un délice d'avoir une grippe durant un dimanche
Encore une chanson à deviner. Indice : - C'est mignon, surtout à écouter en boule dans son lit.
Première chanson à deviner, d'une série de 4. Indice : - Je suis une crêpe, je suis un verre d'eau. Cette phrase de sort plus de ma tête depuis que je l'ai entendu à la radio.
Test de SonicPi avec le mot Sushi enregistré par ma dernière
Une vidéo provenant de mes archives, quand j’étais allé observer les trains à la gare de Clamart en 2013. On y voit des Z 5300, des locomotives BB 27300 et BB 7600 tractant des VB2N, une Z 26500 et une X 72500.
Ein gemütlicher Bach plätschert gemütlich vor der Hüttn vorbei.
This is a "wild dill" or "prairie parsley" plant, growing just outside my office, which had several Swallowtail butterfly caterpillars on it -- too many, I think -- they're going to run out of food. Also this plant is in an inconvenient spot, and ...
I set up this camera with the intent of catching any critters munching on our veggies, but none of them would want to come out in this storm! But I got a nice dramatic video of the storm coming and going.
A 10-minute overview of the production and development work I did for "Lunatics!" and related projects in 2021. Happy New Year!
Screencast logs of April, sorted out by project: 38.6 hrs on "Lunatics!" Production: mainly the "LA-Launch" and "SF-SoyuzFlight" sequences, and then constructing a new whole-episode animatic. 25.3 hrs on Anansi Blender Extensions add-on (ABX...
Test of the rocket plume effect with the Soyuz launch vehicle, which is the first shot in the "Soyuz Flight" sequence (SF) in "Lunatics!" episode 1 (it's in "block 3" because of editing changes -- block 1 groups all the cabin interior shots). T...
Completed rocket-plume effect, from three different angles, with the sound effect. [NOTE (2022): Getting a decent non-photorealistic, but compelling, rocket plume special animation effect to match our 3D-anime-ish style was a challenge I spent ...
Revised rocket plume effect, test animation (no audio). After a lot of experimentation, I settled on this very simple effect as the most appropriate. It's mostly just a moving texture with a four-color ramp. [NOTE (2022): this is NOT the final ...
This is topical summary of my worklog screencasts for the entire process of creating the Sky Rig for the "timelapse" sequences in the "Lunatics!" pilot. This includes a lot of missteps, but doesn't include research or tutorial training time, altho...
The dynamic paint texture used to key the dynamic paint reveal effect.
After much more experimentation, I've manage a very slight improvement in the writing animation, and also of course added a simple rigged pen to follow the motion (though this is probably not the pen I'll use in the production shot). I didn't want...
Test using Blender's dynamic paint to reveal an already prepared signature graphic (no sound). The timing is fairly close to what I want, though it might need some tweaking. The biggest problem is that the brush is revealing some parts before the...
Revisiting this part of the project, now that I understand Blender texture nodes and other data structures better. This is a simple animation meant to represent the lander's retro rocket firing and stirring up dust on the Lunar surface. This is me...
This is a test of a flickering-monitor effect on the Mission Control Room set. Created for the "Lunatics!" animated pilot ( http://lunatics.tv ). It's really just a 2-second test, repeated 20 times, so you have some time to look at it. I'm not ...
Draft of ambient audio loop for the photosynthetic algal reactor in the colony (it's a tank full of algae with air bubbled through it to pick up oxygen from photosynthesis). Made from multiple original recordings mixed, equalized, and looped in A...
Three-camera animation test. Footage was rendered in Blender from three camera views of the same animated motion. The footage was spaced-out to allow for process editing effects (dissolves). The final edit was completed in Kdenlive, by overlapping...
This is a somewhat tricky set of problems, so I made a simple example file to test out some ideas. In the first test, I simply attached ("parented") the camera to the upper stage so that it follows it. I thought this would be really boring, but...