Bach vor der Hüttn
Scheickhüttn | 4 views | 2023-06-15
Ein gemütlicher Bach plätschert gemütlich vor der Hüttn vorbei.
Ein gemütlicher Bach plätschert gemütlich vor der Hüttn vorbei.
2023-08-31 Status of "Soyuz Rollout" sequence from the pilot episode, "No Children in Space". Probably final animation? There are obviously things that could be improved, but I need to move on to other stuff. Rendered and pre-composited, wit...
This is a test animation of my physics-based simulation rig for Georgiana's toy "space bunny" from the "Lunatics!" pilot. I was having difficulty animating this realistically, so I decided to try simulating it. The idea is that the core of the ...
A 10-minute overview of the production and development work I did for "Lunatics!" and related projects in 2021. Happy New Year!
Screencast logs of April, sorted out by project: 38.6 hrs on "Lunatics!" Production: mainly the "LA-Launch" and "SF-SoyuzFlight" sequences, and then constructing a new whole-episode animatic. 25.3 hrs on Anansi Blender Extensions add-on (ABX...
Test of the rocket plume effect with the Soyuz launch vehicle, which is the first shot in the "Soyuz Flight" sequence (SF) in "Lunatics!" episode 1 (it's in "block 3" because of editing changes -- block 1 groups all the cabin interior shots). T...
Completed rocket-plume effect, from three different angles, with the sound effect. [NOTE (2022): Getting a decent non-photorealistic, but compelling, rocket plume special animation effect to match our 3D-anime-ish style was a challenge I spent ...
Revised rocket plume effect, test animation (no audio). After a lot of experimentation, I settled on this very simple effect as the most appropriate. It's mostly just a moving texture with a four-color ramp. [NOTE (2022): this is NOT the final ...
This is topical summary of my worklog screencasts for the entire process of creating the Sky Rig for the "timelapse" sequences in the "Lunatics!" pilot. This includes a lot of missteps, but doesn't include research or tutorial training time, altho...
The dynamic paint texture used to key the dynamic paint reveal effect.
After much more experimentation, I've manage a very slight improvement in the writing animation, and also of course added a simple rigged pen to follow the motion (though this is probably not the pen I'll use in the production shot). I didn't want...
Test using Blender's dynamic paint to reveal an already prepared signature graphic (no sound). The timing is fairly close to what I want, though it might need some tweaking. The biggest problem is that the brush is revealing some parts before the...
Revisiting this part of the project, now that I understand Blender texture nodes and other data structures better. This is a simple animation meant to represent the lander's retro rocket firing and stirring up dust on the Lunar surface. This is me...
This is a test of a flickering-monitor effect on the Mission Control Room set. Created for the "Lunatics!" animated pilot ( http://lunatics.tv ). It's really just a 2-second test, repeated 20 times, so you have some time to look at it. I'm not ...
Draft of ambient audio loop for the photosynthetic algal reactor in the colony (it's a tank full of algae with air bubbled through it to pick up oxygen from photosynthesis). Made from multiple original recordings mixed, equalized, and looped in A...
Three-camera animation test. Footage was rendered in Blender from three camera views of the same animated motion. The footage was spaced-out to allow for process editing effects (dissolves). The final edit was completed in Kdenlive, by overlapping...
This is a somewhat tricky set of problems, so I made a simple example file to test out some ideas. In the first test, I simply attached ("parented") the camera to the upper stage so that it follows it. I thought this would be really boring, but...
Initial version of pan and zoom background plate, with components color-coded, shot for use in the story reel for "Lunatics/No Children in Space." Created using Inkscape and Blender. See my column at [Free Software Magazine](https://web.archive...
Final result of the pan and zoom background plate shot for use in the story reel for "Lunatics/No Children in Space." Created using Inkscape and Blender. See my column at [Free Software Magazine](https://web.archive.org/web/20100602144625/http:...
Animatic of a sequence for Lunatics, presented as an example in [Free Software Magazine](http://freesoftwaremagazine.com/)([ARCHIVE](https://web.archive.org/web/20100602144625/http://www.freesoftwaremagazine.com/)) - [Creating an Animatic Using Au...
Soldering some of the final jack points on the second TTSHv4 build, completed December 2019.
Cheeky EDM set I played for the Essex Square Commune in Woodstock, Cape Town.
This is a Timelapse of making an Orangespresso from scratch using fresh oranges, HARIO Travel Grinder and the Wacaco Picopresso. The whole process took about 10 minutes.