How to make Surdos sound really nice
Fixing & tuning | 67 views | 2020-01-26
How to make Surdos sound much better using table cloth
How to make Surdos sound much better using table cloth
How to fix holes and rips in drum skins using Pattex Contact Transparent glue. The steps are: 1. Burn out bumps (0:20) 2. Take off the skin (1:38) 3. Clean the skin (2:54) 4. Tape the gap (3:44) 5. Apply the glue (4:57) 6. Let the glue dry (8:02)...
The Australian Tanks heavy duty trafficable detention systems consist of 7,000 litre or 12,000 litre rectangular tanks which are easily interconnected in multiples to create any volume quickly and very cost-effectively. These systems are designed ...
We invite you to disconnect from the stress of every day and recharge in our modern communal bathhouse. Move between our indoor and outdoor communal mineral baths, hot spas, cold plunge, steam room and traditional dry cedar sauna. Spend time relax...
JULY 2023 Project Report Music, No Commentary This month, I finished the pod-staging animation. I also needed to re-render the rest of the sequence to incorporate repairs I made to the set file (it had been missing a large texture file). ...
JUNE 2023 Project Report Music, No Commentary In June, I continued working on the Soyuz Pod-Staging animation, and in particular, I finally got to the bottom of why the flame plume controls weren't working to separate the pod flames from th...
MAY 2023 Project Report Music, No Commentary In May, I got back to working on shots for "Lunatics!" As a warm-up, I created some of the billboard crowd panels that I needed for finishing up shots in the launch preparations sequence. The...
It's been over 7 years since my last "2-Minute 2-Torial", so it seems only right to bring it back for "Twos Day" -- Tuesday, 22-2-22 (ISO - or 2/22/22 or 22/2/22, if you prefer your dates American or European, respectively). Transcript: Did y...
ABX is our "Anansi Blender eXtensions", which is our studio helper code. I'm currently working on the core functionality, and one thing I need is to get some context on the file I'm processing so that we can correctly generate names, identify appr...
These are some videos showing the process for color-calibration. I made an attempt to fix the color balance issues on my monitor, but it turns out, it's just too far out of balance to calibrate this way. Probably means I'll have to use another mon...
Making of "Down the Rabbit Hole" We recently completed this "Making Of" case study video of how we put together a short VFX movie for a local community play project (with Southwest Reprise Theatre in Fort Worth, TX). After verifying that we ...
Before assembling the Soyuz Flight sequence, SF-1 subsequence, I had to make sure the component libraries were up to date. This video details the fixes I made to the Teddy Bear String Rig to rescale it and make it work correctly with my set.
It is possible to go from an original idea to a finished animated film entirely using free/open-source software, as illustrated here with examples from the "Lunatics!" project. FilmFreedom.org is a new site we are creating as a portal for acces...
In this 3rd video in the Sequence Assembly series, I explain the way the teddy bear rig is supposed to work, before going into how I updated it to work in the sequence.
This is the introduction to setting up the SF-1 subsequence of the SF-SoyuzFlight sequence. It will contain the character action and shots inside the Soyuz spacecraft during the launch, and be intercut with other subsequences later.
We are developing a tutorial/demonstration course, illustrating our production design process for "Lunatics!" open movie project. This is the first video as part of that course, explaining the plan for linking the various sources files together to...
Keneisha Perry illustrates the problems with updating an animation shot file when a character's proxy has become "broken" -- meaning it has become unusable due to changes in the library file (typically, the rig or rig object name had to be changed...
Keneisha Perry shows the process of adding animations to a scene, using the Non-Linear Action (NLA) editor, from existing action libraries to a shot file (this is a shot from our pilot episode, "Prolog").
I'm starting to assemble the components into a new animatic. I've created the Audacity sound stems, Ardour audio mixes, and Kdenlive video edits for each sequence, and started replacing shots with updated GL renders showing newer character animati...
This is the first "Worklog" video that is mostly production work, so I can post it. I've found making these worklog screencasts is a useful motivational and analysis tool. This one shows what it's really like to start learning a new piece of so...
Rigging for the "MoonTruck" model for "Lunatics!" Presented by Chris Kuhn, who created this model and the constraints-based control rig for it. [NOTE (2022): The components of this model have been color-coded for simpler modeling and rigging, ...
The time has come for us to adopt a better system for workflow and asset management, and to put it all together into a "virtual studio" system. We want to do that entirely with open-source software, and integrate it well with Blender, Synfig, and ...
A multiple-camera configuration allows animating a scene just once, and capturing the action with several cameras. Although Blender has a facility for switching cameras during rendering, it does not allow for any overlap for transitions (or to all...
This tutorial is about a problem with Blender (up to version 2.76), which I consider its absolute worst failing: link-failure and the resulting loss of data. There are a number of ways around this problem, which I will cover in a 2nd tutorial, but...